Mailing List:
mesa-dev@lists.freedesktop.org
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4
replies
[PATCH 1/4] ddebug: implement set_window_rectangles
started 2018-08-09 01:29:42 UTC
2018-08-14 12:09:37 UTC
Samuel Pitoiset
1
reply
[PATCH] radv: Fix missing Android platform define.
started 2018-08-10 00:27:46 UTC
2018-08-14 12:01:49 UTC
Samuel Pitoiset
21
replies
[PATCH 0/4] nv50/ir: Improve Performance of Integer Multiplication
started 2018-06-13 22:02:48 UTC
2018-08-14 10:40:24 UTC
Karol Herbst
6
replies
[PATCH] glsl: Avoid calling get_array_element for scalar constants
started 2018-08-13 15:57:38 UTC
2018-08-14 10:33:13 UTC
Tapani Pälli
0
replies
[PATCH] intel: decoder: unify MI_BB_START field naming
started 2018-08-14 10:26:25 UTC
2018-08-14 10:26:25 UTC
Lionel Landwerlin
7
replies
[PATCH 1/2] loader: add loader_open_name(..)
started 2018-08-01 21:07:02 UTC
2018-08-14 10:16:06 UTC
Christian Gmeiner
5
replies
[PATCH] virgl: ARB_texture_barrier support
started 2018-08-07 22:44:28 UTC
2018-08-14 09:36:34 UTC
Emil Velikov
0
replies
[PATCH libdrm v3] radeon,
started 2018-08-14 09:33:20 UTC
2018-08-14 09:33:20 UTC
Gert Wollny
4
replies
[PATCH] mesa: shader dump/read support for ARB programs
started 2018-07-24 07:41:46 UTC
2018-08-14 09:00:05 UTC
Alejandro Piñeiro
25
replies
[PATCH 2/7] egl/dri2: In dri2_make_current, return early on failure
started 2018-07-31 05:00:38 UTC
2018-08-14 08:54:47 UTC
Tapani Pälli
6
replies
[AppVeyor] mesa master #8582 failed
started 2018-08-13 14:35:00 UTC
2018-08-14 08:28:41 UTC
Alejandro Piñeiro
4
replies
[Bug 107563] [RADV] Broken rendering in Unity demos
started 2018-08-14 05:33:30 UTC
2018-08-14 06:59:34 UTC
b***@freedesktop.org
10
replies
[PATCH 2/2] i965: Context aware user space EU control through application
started 2018-07-20 08:32:57 UTC
2018-08-14 05:43:27 UTC
a***@intel.com
3
replies
[PATCH 1/3] radv: Make fs key exemplars ordered to be a reverse fs_key lookup.
started 2018-08-13 22:59:06 UTC
2018-08-14 05:22:14 UTC
Dave Airlie
2
replies
[PATCH] anv: add VK_EXT_sampler_filter_minmax support
started 2018-08-10 23:20:33 UTC
2018-08-14 00:59:35 UTC
Jason Ekstrand
7
replies
[PATCH 1/2] blorp: Don't try to use R32_UNORM for R24_UNORM_X8_TYPELESS rendering.
started 2018-08-10 09:18:40 UTC
2018-08-14 00:27:35 UTC
Jason Ekstrand
1
reply
[PATCH 1/2] intel: decoder: handle 0 sized structs
started 2018-08-14 00:21:47 UTC
2018-08-14 00:21:48 UTC
Lionel Landwerlin
5
replies
[PATCH 0/5] Do better for flrp on platforms that lack flrp instruction
started 2018-08-13 23:34:16 UTC
2018-08-13 23:34:44 UTC
Ian Romanick
14
replies
[PATCH 00/13] Implement INTEL_shader_atomic_float_minmax
started 2018-06-23 05:03:45 UTC
2018-08-13 19:57:13 UTC
Ian Romanick
31
replies
[PATCH 00/11] GL_EXT_gpu_shader4
started 2018-08-08 05:41:57 UTC
2018-08-13 17:51:48 UTC
Ian Romanick
0
replies
[ANNOUNCE] mesa 18.1.6
started 2018-08-13 17:04:33 UTC
2018-08-13 17:04:33 UTC
Dylan Baker
0
replies
[AppVeyor] mesa 18.1 #8585 completed
started 2018-08-13 16:50:18 UTC
2018-08-13 16:50:18 UTC
AppVeyor
31
replies
[PATCH 0/4] Merge vulkan API generators.
started 2018-08-07 23:14:30 UTC
2018-08-13 16:44:55 UTC
Dylan Baker
4
replies
[PATCH 1/3] egl/drm: use gbm_dri_device() wrapper
started 2018-08-13 14:42:21 UTC
2018-08-13 15:44:30 UTC
Daniel Stone
21
replies
[PATCH 00/10] ARB_gl_spirv series 5: some miscellaneous patches
started 2018-08-09 13:43:42 UTC
2018-08-13 14:30:42 UTC
Alejandro Piñeiro
6
replies
[Bug 106877] The game Rise of the Tomb Raider lead to GPU hang when I try in same place jump into the hole.
started 2018-06-11 09:12:55 UTC
2018-08-13 14:19:59 UTC
b***@freedesktop.org
149
replies
[Bug 77449] New: Tracker bug for all bugs related to Steam titles
started 2014-04-14 20:31:06 UTC
2018-08-13 14:19:59 UTC
b***@freedesktop.org
31
replies
[Bug 106151] [amdgpu][vulkan] GPU hang (Vega 56) while running game (Rise of the Tomb Raider)
started 2018-04-20 15:53:34 UTC
2018-08-13 14:19:59 UTC
b***@freedesktop.org
1
reply
[PATCH] glx: fill out GLX_DONT_CARE values
started 2018-08-11 16:19:04 UTC
2018-08-13 12:08:25 UTC
Eric Engestrom
11
replies
[Bug 105371] r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers
started 2018-03-06 17:49:04 UTC
2018-08-13 08:02:20 UTC
b***@freedesktop.org
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